

When Pack Leader is active, there will be a 20 second countdown that will cause the clones to be let loose. You can ignore the clones when they are in their cage.Īt around 80% HP, Leo will activate his "Pack Leader" skill. They will use the same skills and abilities that Leo uses. Recommended Classes: (Slash) Berserker, Blade Master, Executioner, Assassin, Adjudicator Holy Twin and Dark Twin must be killed within 30 seconds of each other. Light Twin can pull you in and stun you at the same time. The fire/ice balls track players and deal high DMG, so do not stand in one spot for too long. Click on the correct statue and prompt to disable it. FX must be on to see which statue is activated. There will be a zone announcement to indicate which element is being used (Fire or Ice). It deals high damage over time, be sure to avoid this. When it expires, a purple/black pool will be at your feet. This is a 2 second debuff that affects you or other party members. The Dark Twin has a skill called “Enter Darkness”. There are four different statues you have to disable when they shoot fire or ice balls. Holy Twin and Dark Twin must be kept away from each other or else they will drain 5% MP per second to all party members. Recommended Classes: (Slash) Berserker, Executioner, Blade Master, Totem Master/Paladin The boss will be immune to DMG if the sheep is alive. The Shocking Sheep: Get the buff from Dusty and hit the sheep.Īt around 75% HP, Aries has a reflect skill called ‘Fire Shield’.

The Windy Sheep: Get the buff from Dan and hit the sheep.The Cool Sheep: Get the buff from Rory and hit the sheep.The Red Hot Sheep: Get the buff from Frosty and hit the sheep.There will be a zone announcement when the sheep spawn. This player must handle the sheep within 20 seconds or else the party will get one shot and wipe. Thank you DouDou for the boss images.ĭesignate one party member to ‘NPC’. This guide is made possible by Amaris, Judgement, and Hiersen. In order to get an S+, your party must complete the dungeon within 20 minutes. Similar to GoP, you have 3 hours to complete each dungeon before getting kicked out. Each dungeon has mechanics designed to challenge a party of five: To enter Celestial Corridor, head to Aven (X:430, Y:369).Ĭelestial Corridor contains six dungeons. Celestial Corridor is available to players level 117+ but is recommended for players level 120 to participate.
